Retro Pixel MegaPack
A downloadable asset pack
Build fantastical, highly detailed pixel art worlds, explore them with customized characters and face varied monsters and bosses. All in one package for one excellent price!
Retro Pixel MegaPack features 7 asset packs containing high quality pixel art graphics in a 16-bit inspired, fantasy style. Build vast landscapes, quaint villages and sinister dungeons. Make varied characters in a selection of 2 styles/packs. Face many different monsters and bosses. All of the aforementioned at a great, MegaPack discount!
The following packs are included. Click the names for more information on each pack:
- Retro 2D Characters - Top-down character sprites with 23 animations and tons of variation
- Retro Pixel Characters - Top-down, customizable characters inspired by classic, 16-bit JRPGs
- Retro Pixel Bosses - 8 highly detailed, frame animated and fearsome pixel art bosses
- Retro Pixel Dungeons - Pixel art dungeons tileset with 250+ tiles and objects
- Retro Pixel Kingdoms - Pixel art villages & towns tileset with 370+ tiles
- Retro Pixel Landscapes - Grass, desert and snow biome tilesets in a highly detailed pixel art style
- Retro Pixel Monsters - Pixel art monster characters with animations and variations
Some of the Unity packages require the 2D Extras from Unity, freely available here. The Unity 2D animation package (currently preview) is required for the animated tree assets and is available through Unity's Package Manager.
For support or questions regarding the asset pack, contact me at this address. For updates on this and future asset packs, feel free to follow me on Twitter.
Please note that you must read and accept the EULA among the demo downloads below before purchasing and using the contents of the pack.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $89.90 USD. You will get access to the following files:
Download demo
Development log
- Version 1.2.0 Now AvailableJul 17, 2023
- Version 1.1 Now AvailableJun 18, 2023
Comments
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Works well with Godot?
The pack hasn't been tested in Godot, but using the spritesheets shouldn't be a problem!
How does this work with Gamemaker studio 2?
It hasn't been tested in GMS2, but you should have no issue importing the spritesheets. Most sprites and tiles are in 32x32 pixels, or multiples thereof.