A downloadable asset pack

Buy Now$14.90 USD or more

Unity Package requires Unity 2018.4.23 or higher. PSD and PNG files are included for use with other engines!

Retro Pixel Characters - top-down, customizable characters inspired by classic, 16-bit JRPGs.

Fix 1.71: Fixed missing Cleric Robes prefab in Unity package.
Update 1.7:
New and additional skin tones! 8 vs the original 4.

Retro Pixel Characters features customizable male and female pixel art characters, with an array of movement, battle and emote animations. Choose between variations in skin tone, eye color, outfit and hairstyle/hair color. With a sample controller script and the SpriteSkin script, you've got a solid starting point for building the visuals and logic for your very own, 16-bit inspired characters!

Forum Thread at Unity Forums
YouTube Demo Video
Web Demo

Features:

  • Male and female bases, with 8 skin tone variations.
  • Full set of .PNG spritesheets and source .PSD files included.
  • Full set of prefabs, set up to use the sample scripts and with proper sorting.
  • 8 different eye colors.
  • 7 outfits.
  • 12 hairstyles with 8 color variants per style.
    • Use color picker to make custom hairstyle hues!
  • Sample sword and crossbow, for battle animations.
  • 15 total animations, including:
    Idle, Walk, Run, Lying, Dead, Shake Head, Nod, Shock, Cheer/Happy, Sit Idle, Swing Attack, Shoot Attack, Spell Chant, Damage and Hurt.
    • Fewer animations than Retro 2D Characters to make room for more detailed movement, attack and idle anims.
  • Sample controller script with 4 directional stand, walk and run states.
  • Use the included Animator as base for setting up characters for your game.
  • SpriteSkin script effortlessly switches spritesheets at run-time, requiring only one set of animations for all spritesheets.
    • Child objects use script to sync to the character base animations.

For support or questions regarding the asset pack, contact me at this address.
For updates on this and future asset packs, feel free to follow me on Twitter.

Please note that you must read and accept the EULA among the demo downloads below before purchasing and using the contents of the pack.

StatusReleased
CategoryAssets
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorPerpetual Diversion
Tags16-bit, 2D, Action RPG, Characters, dragon-quest, final-fantasy, JRPG, Pixel Art, Retro, Top-Down

Purchase

Buy Now$14.90 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $14.90 USD. You will get access to the following files:

Retro Pixel Characters - 1.71.unitypackage 3.9 MB
Retro Pixel Characters - PNG Spritesheets & PSDs - 1.7.zip 2.3 MB

Download demo

Download
RETROPIXELCHARACTERS-EULA.pdf 38 kB

Development log

Comments

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Hi  there!  Awesome work! Would like to buy it..
Question one: there are (hopefully) no swords baked in into the "Attack" Animations? 
Second question: is there a Srpitesheet included, there the (body-)parts are seperated, so i can use the AnimationPlayers of my engine (Godot) to animate them seperatly?

Thanks for reading! Keep it up!

Hey there! Thanks for considering the pack!
The weapons are separate spritesheets that only have frames for the attack animations. There are no separated sheets for each body part though, like having arms, torso, legs etc separated, since it's frame by frame animation. Hope this helps!

(1 edit)

Can you please add a small doc for the animations? Like the one in pixel characters 2D

Hi, what are the character dimensions? 32x32?

Hey there! That is correct, they're 32x32.

Hello. Considering purchasing this, because it's exactly what I'm looking for. However, I do have one question: the description says that this has fewer animations than Retro 2D Characters. If I were to purchase both, would the extra animations from 2D Characters be compatible with this asset pack? I'm using a custom engine, so the included scripts being written specifically for one or the other isn't an issue that I would need to resolve. 

Hey there! Thanks for considering to purchase the pack. The animations are not cross-compatible, since the styles of the two packs are very different. You're not really missing out on any important animations, instead more standard animations like walking, attack, etc. are more detailed in this pack. Hope that helps!

Can I use this in RPG Maker MV?

Hey there! You're free to use these in any engine that you'd like, so long as you adhere to the EULA. I haven't used MV much personally, so you will probably have to do a bit of tinkering to get them to work well with it. Hope that helps!

can i add new styles like hair etc be my self?

Hey! You're free to make your own custom assets for use in your own projects. Look at the existing hairstyles for reference.