
Retro Pixel Characters
A downloadable asset pack
Unity Package requires Unity 2018.2.8f1 or higher. PSD and PNG files are included for use with other engines!
Retro Pixel Characters - top-down, customizable characters inspired by classic, 16-bit JRPGs.
Update 1.51 (Unity): Component offset changed to use Z-axis instead of sort order, for compatibility with future pack. Your project needs the following settings to work:
Project Settings > Graphics Settings > Transparency Sort Mode: Custom Axis
Transparency Sort Axis: X:0 Y:1 Z:-0.49
Version 1.5: Added new Ferret and Alpaca hairstyles.
Version 1.4: Added new Orca hairstyle and Paladin Armor outfit.
Retro Pixel Characters features customizable male and female pixel art characters, with an array of movement, battle and emote animations. Choose between variations in skin tone, eye color, outfit and hairstyle/hair color. With a sample controller script and the SpriteSkin script, you've got a solid starting point for building the visuals and logic for your very own, 16-bit inspired characters!
Forum Thread at Unity Forums
YouTube Demo Video
Web Demo
Features:
- Male and female bases, with 4 skin tone variations.
- Full set of .PNG spritesheets and source .PSD files included.
- Full set of prefabs, set up to use the sample scripts and with proper sorting.
- 8 different eye colors.
- 6 outfits; default (w/ tintable versions), warrior, wizard, ranger, paladin and monk.
- 10 hairstyles with 8 color variants per style.
- Use color picker to make custom hairstyle hues!
- Sample sword and crossbow, for battle animations.
- 15 total animations, including:
Idle, Walk, Run, Lying, Dead, Shake Head, Nod, Shock, Cheer/Happy, Sit Idle, Swing Attack, Shoot Attack, Spell Chant, Damage and Hurt.- Fewer animations than Retro 2D Characters to make room for more detailed movement, attack and idle anims.
- Sample controller script with 4 directional stand, walk and run states.
- Use the included Animator as base for setting up characters for your game.
- SpriteSkin script effortlessly switches spritesheets at run-time, requiring only one set of animations for all spritesheets.
- Child objects use script to sync to the character base animations.
For support or questions regarding the asset pack, contact me at this address.
For updates on this and future asset packs, feel free to follow me on Twitter.
Please note that you must read and accept the EULA among the demo downloads below before purchasing and using the contents of the pack.
Status | Released |
Category | Assets |
Rating | |
Author | Perpetual Diversion |
Tags | 16-bit, 2D, Action RPG, characters, dragon-quest, final-fantasy, JRPG, Pixel Art, Retro, Top-Down |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $12.50 USD. You will get access to the following files:
Download demo
Development log
- Update 1.511 now available!Mar 10, 2019
- Update 1.51 now available!Feb 26, 2019
- Update 1.5 now available!Jul 03, 2018
- Update 1.4 now available!Feb 24, 2018
- Update 1.3 now available!Jan 24, 2018
- Update 1.2 now available!Sep 06, 2017
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