A downloadable asset pack

Buy Now$14.90 USD or more

Unity Package requires Unity 2018.4.23 or higher. PSD and PNG files are included for use with other engines!

Update 1.5: Added new Ghoul monster.

RETRO PIXEL MONSTERS - Pixel art monster characters with complete animations and variations!

Retro Pixel Monsters features 16 different monsters with four directional animations. Two outline styles are available per monster and some monsters have color variations. Use the included SpriteSkin script to switch outline styles and sprites!

Forum thread at Unity Forums

Please note that no AI scripts are included. The prefabs loop through some animations as a sample setup. All monsters have complete and organized animation trees!

FEATURES:

  • 16 different monsters in detailed, SNES-like style.
  • Color palette shifted sprites include adjustment layers, for easy alteration
  • SpriteSkin script for switching between outline styles and/or color variations
  • Complete animation files & animator trees, ready for set up
  • Prefabs with "animation preview" setup

For support or questions regarding the asset pack, contact me at this address.
For updates on this and future asset packs, feel free to follow me on Twitter.

Please note that you must read and accept the EULA among the demo downloads below before purchasing and using the contents of the pack.

Purchase

Buy Now$14.90 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $14.90 USD. You will get access to the following files:

Retro Pixel Monsters 1.5.unitypackage 2 MB
Retro Pixel Monsters - PSD & PNG Spritesheets - 1.5.zip 2 MB

Download demo

Download
RETROPIXELMONSTERS-EULA.pdf 74 kB

Development log

Comments

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What size are the sprites? (ie 16x16 or 32x32?)

The sprites are made in 32x32 sizes!

can you add a killer clown to your monsters set? this one and the one with the animation with swinging?

Hi, perpetualdiversion, Are this  monsters have 4 directions? if not are you plan to add them in the future? 

Most of the monsters are 4-directional, save for, for example, the ghasts that always face forward and instead have facial varieties.